教師著作
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Item 身心障礙者電腦化溝通系統之設計與應用---電腦化學習系統對增進嚴重語言及肢體障礙學童基本認字能力之有效性研究(III)(2002-09-30) 李天佑; 王華沛Item 適性角色編派與角色組合均衡對遠距合作學習成效的影響(2008-07-01) 邱瓊慧; Chiu, Chiung-Hui透過遠距教學環境修習課程以取得學分或自我進修,是日益普及的成人學習方式。在網路環境中,學習者雖可以藉由小組合作的方式,和身處不同地點的同儕進行討論、互動並共同產出合作成果,但可能面臨工作分配不均、組員間配搭不佳,而缺乏有效的合作互動等問題。運用適當的分組方法,應能促使群組中的學習者盡可能地發揮個人正向特質,也同時讓組內成員的合作配搭更順暢,進而提升合作成效。本研究根據Belbin 的團隊角色理論,透過適性(adaptivity)、異質(diversity)與配搭性(compatibility)的觀點來設計促進合作成效的分組策略。從「個人」的角度上,依據個別學習者在團體互動中的行為特質,來適性地安排角色。而從「群組」的角度上,角色組合的安排將以組內角色的異質性與配搭性來形成合作小組。研究擬透過準實驗研究法來探討此等分組設計方法,對遠距合作小組之合作成效(collaborative productivity)的影響。本研究欲探討的合作成效,包括合作過程中的互動行為品質(quality of peer interactions)和最後的合作成果(group product)兩部分。預期本研究計畫的執行將對遠距教學環境中如何組成有效的合作小組、瞭解角色安排對合作成效的影響以及將角色指派融入遠距教學平台之設計規劃提供具體的建議和參考。Item Primary school students’decision-making argumentation in cyber-ethics dilemmas(Institute of Electrical and Electronics Engineers (IEEE), 2010-10-27) Lin, Chun-Hsu; Huang, Shih-Ming; Wu, Pei-Shan; Chiu, Chiung-HuiThis study involved 38 primary school students in a detective game about cyber-ethics dilemmas and explored students' skills at making a reasoned decision and presenting a convincing argument. This game continued for five weeks and was supported by a computer system. It started with a given speculation/hypothesis. Then each student collected at least a piece of supporting evidence and wrote it up on the computer system for each week. During the evidence collection period, the researchers, playing a witness of the opposing side, actively provided refuting evidence each week. For the last week, the students were required to draw respective conclusions/decisions based on their collected evidence and given refuting evidence. All the students' constructed arguments for describing evidences and conclusions were analyzed. It was found that most of the students (about 92%) developed arguments consisting of either claims only or claims and data. They would not be able to construct complicated arguments with backings, warrants and rebuttals.Item 結合5E學習環策略之國小自然科數位教材的設計與發展(2007-07-01) 邱瓊慧; Chiu, Chiung-Hui本研究的目的在依據5E學習環教學策略,探討國小自然科數位教材的設計及發展。5E 學習環是一種建構式的教法,在科學教育領域普遍被運用,對於自然科數位教材的發展,應具有參照、應用的價值。本計畫將採用「參與式設計」來達成研究目標,透過研究者、設計者、使用者的共同解釋、共同分析、共同設計來瞭解並解決設計、產出此等教材的相關問題,探討議題將至少涉及教學設計、數位技術或標準、學習物件、 meta-data、產出的工具或程序等層面。預期本計畫的執行將對如何設計及發展國小自然科領域、具5E學習環策略或支持5E 學習環教學之數位教材,提供具體的建議及方向。本研究探討基於5E 學習環教學策略之國小自然科數位教材的設計及發展,共歸納出如下五項主要步驟:1. 以結構圖描繪5E學習環教學活動。2. 決定需要的教材內容物件。3. 開發教材內容物件及著錄metadta。4. 編輯內容物件的順序。Item 於網路合作學習系統中導入適性輔助設計以促進國小學童進行有效互動之研究 (3/3)(2009-07-01) 邱瓊慧; Chiu, Chiung-Hui本計畫的主要目的在針對網路合作學習系統,依據國小學童互動特徵的差異,導入適性的輔助及介入設計。先前的研究發現,國小學童在參與網路合作學習時,將呈現不同的互動型態,分別為little-contribution、coordination-emphasizing(多協調、少任務有關)、communicative(多任務、少知識相關)和task work-oriented(有限知識相關、內容表淺),考量此不同型態學習者為達成有效互動的目標,需要不同程度的鷹架及不同形式的策略輔助,本計畫因此規劃成不同階段,每個階段針對特定互動類型或需要相近介入策略的學生族群,透過知識擷取技術,取得專家教師為改善該族群學生互動質量的具體介入策略,進而探討並發展其在網路合作學習系統上的可能設計和機制。本計畫預計分三個階段,以三年時間,逐年達成計畫目標:第一年針對little-contribution 學習者,以提升學習者參與度為目標。第二年針對coordination-emphasizing 學習者,讓學習者與同儕有順暢的協調、合作關係,轉而促使較多與任務及知識有關的討論。第三年:針對 communicative 和task work-oriented 學習者,以促使學生有更多、更深入知識相關內容的討論為目標。預期本計畫的成果將可作為發展或研究網路合作學習系統、電腦中介溝通機制、及智慧型網路合作學習系統的重要依據或參考。Item 身心障礙者電腦化溝通系統之設計與應用---電腦化學習系統對增進嚴重語言及肢體障礙學童基本認字能力之有效性研究(I)(2000-07-31) 李天佑; 楊國屏; 王華沛Item 分數乘除教學軟體之評析(2010-12-10) 陳政煥; 洪英芷; 吳適佐; 邱瓊慧Item 身心障礙者電腦化溝通系統之設計與應用---電腦化學習系統對增進嚴重語言及肢體障礙學童基本認字能力之有效性研究(II)(2001-07-31) 李天佑; 王華沛Item 於網路合作學習系統中導入適性輔助設計以促進國小學童進行有效互動之研究 (2/3)(2008-07-01) 邱瓊慧; Chiu, Chiung-Hui本計畫的主要目的在依據國小學童於網路合作學習時互動特徵的差異,包括little-contribution、coordination- emphasizing、communicative和task work-oriented,探討如何導入適性的輔助及介入。本計畫分三個階段,以三年時間完成,每個階段針對特定互動類型學生族群,透過知識擷取技術,探討適合的介入策略,檢討介入策略的成效,並思考網路合作學習系統上可能的設計。本計劃第一階段以「提升little-contribution學習者的參與度」為目標。目前進行至第二階段,希望增加coordination-emphasizing學習者與知識相關的討論。Item 導入「惡魔代言人(故意唱反調的人)」角色對學童參與線上合作論證及發展論證能力的影響(2011-07-01) 邱瓊慧; Chiu, Chiung-Hui本研究將針對國小學童進行網路合作論證,探討導入由學生扮演故意唱反調之「惡魔代言人」的效果,本研究探討的合作論證將包括兩人的小組及集體的社群形式,因此,將回答兩個主要問題:(1)導入由學生扮演惡魔代言人策略對學生以小組形式進行合作論證的效果為何?(2)導入由學生扮演惡魔代言人策略對學生於線上社群中參與合作論證的效果為何?本研究將安排學生分別參與有導入惡魔代言人及無導入惡魔代言人的合作論證活動,並藉由學生的論證能力、學習成就、學習態度、互動特徵來檢視導入惡魔代言人對小組合作及社群參與的效果。同時也將透過學生的滿意度調查針對一個支援合作論證的系統的可能設計、應用、及可行性進行探討。Item 資訊科技融入教學(師大書苑, 2008-07-01) 邱瓊慧Item 以Web 2.0工具支援國小資訊課合寫筆記之研究(2010-07-01) 邱瓊慧; Chiu, Chiung-Hui本計畫針對國小學童於學校資訊課教學中使用Web 2.0工具(Google Docs)實施小組合寫筆記的效果進行研究。寫筆記的效用通常可從產出筆記「過程(process)」和複習筆記「結果(product)」兩部分來檢視,本計畫因此探討因不同產出過程及不同複習策略形成之不同「合寫筆記方法」的影響,本計畫關注的產出筆記過程包含共編及分享;複習策略則包含提問及摘要,規劃分三個階段,以三年時間完成,第一年探討學生共編及分享筆記的效果和差異;第二年於複習筆記時導入「提問」策略,探討共編式及分享式合寫筆記方法的效果和差異,第三年則導入「摘要」策略,探討共編式筆記及分享式合寫筆記方法的效果和差異。三年的研究皆透過學生的學習成就、學習態度、筆記品質、及小組互動特徵來檢視不同合寫筆記方法的效果。本計畫目前執行至第一階段,對於運用Web 2.0工具(Google Docs)於課堂合作(共編及分享)產出筆記的設計及應用將可提出具體、有效的建議。Item 資訊科技融入特殊教育現況之分析研究-以博、碩士學位論文為例(2008-10-20) 葉志青; 邱瓊慧; 葉耀明; 王華沛資訊科技融入特殊教育有其正向的功能,本研究以相關的文獻研究和量化分析作為基礎,目的在瞭解當前有關資訊科技融入特殊教育領域的研究成果;研究成果顯示,資訊科技融入特殊教育教學尚有很大的進步空間;同時,本研究也提出未來資訊科技融入特教領域研究的參考依據。Item Enhancing Online Collaborative Discourse Quality: What Intervention is Needed and Which is Effective?(2010-09-24) Chiu, Chiung-Hui; Huang, Hsin-Chih; Hung, Ying-ChihItem 健康醫學學習網應用於國小營養教育之學習成效(2009-10-28) 邱瓊慧; 洪駿命; 林月嬌本研究旨在探討健康醫學學習網應用於國小三年級學童對於營養教育學習成效之影響。本研究為準實驗研究,採不等組前後測設計。參與對象為國小三年級學童 2 個班級共66 名,並隨機分派 1 班 33 名學童為實驗組,另 1 班 33名學童為控制組,實驗教學進行四週,實驗組實施健康醫學學習網融入教學,控制組則實施多媒體簡報教學,實驗教學過程,兩組學生皆接受前測、實驗處理及後測等實驗程序。所得資料以共變數分析進行考驗。結果顯示實驗組學童在營養知識測驗、飲食行為量表顯著高於控制組,說明健康醫學學習網能有效提升學童之營養教育、飲食行為,但是在營養態度量表,兩組未達顯著差異。實驗組男女學童在營養知識測驗、營養態度量表、飲食行為量表,均未達顯著差異。Item The Effect of Integrating Web 2.0 Technology in Collaborative Note-taking on Elementary Students' Science Learning(Association for the Advancement of Computing in Education (AACE), 2009-06-22) Wu, Chiu-Yi; Chen, Ssu-Wei; Chen, Cheng-Huan; Chiu, Chiung-HuiThe purpose of this study was to examine the effectiveness of collaborative note-taking and to find the difference between co-editing note-taking and sharing note-taking in science learning performance, note-taking performance, and satisfaction for taking notes on wiki/blog platforms. Three note-taking forms were compared: co-editing condition, in which students took joint notes with groupmates on a wiki; sharing condition, in which students shared notes with groupmates on a blog; individual condition, in which students took notes individually on a wiki. Eighty-two fifth-grade Taiwanese students participated in this study. They were allocated to co-editing, sharing, or individual conditions to take notes during lectures. The results indicated that there was no significant difference among the three conditions for science learning performance. On the whole, the students using blog felt significantly more satisfied with the note-taking platform than the students using wiki.Item Elementary school students’ attitudes toward applying wikis or blogs for collaborative note-taking activities(Association for the Advancement of Computing in Education (AACE), 2010-05-17) Chiu, Chiung-Hui; Chen, Cheng-Huan; Wu, Chiu-Yi; Ssu-WeiThis study explores the attitudes of elementary school students toward integrating wikis or blogs into collaborative lecture notes. A wiki site was used for collaborative note editing. A team of students divided their note-taking pages, record information on respective area of responsibility and reciprocally supplemented information to their partners’ areas. A blog site was used to share notes. Students in a team took notes on a respective page. However, they could read each others’ notes, leave comments on others’ pages and come back to modify their own notes. It was found that the students who took notes using blogs felt significantly more satisfied than students who using wikis.Item 不同認知風格國小學生在資訊課中透過網路進行共編筆記活動其學習成效之研究(2010-10-22) 邱瓊慧; 張朝凱; 吳秋儀; 朱思翰; 陳建宏Item Acquiring strategies to enhance primary student discussions in computer supported collaborative learning(2009-01-08) Chiu, Chiung-Hui; Huang, Hsin-Chih; Fang, Yu-ChiaoItem How can teachers improve low student participation in computer supported collaborative learning?(Association for the Advancement of Computing in Education (AACE), 2009-06-22) Chiu, Chiung-Hui; Huang, Hsin-Chih; Fang, Yu-ChiaoThis research examines strategies for dealing with primary low student participation in text-based synchronous computer supported collaborative learning (CSCL). The knowledge was elicited from participants well-experienced in and knowledgeable about conducting a CSCL activity. A focus group interview was conducted with six participants to develop a preliminary profile on low-participation related problems and the corresponding interventions. A four-round Delphi study with a panel of 10 participants was employed to assemble and refine the knowledge. Five low-participation problems and 12 appropriate interventions emerged with both consensus and stability. These interventions were tried in an experimental CSCL activity involving 18 low-participating students and nine teachers. About forty percept of interventions were found effective for enhancing low student participation.